This Foundations Jumpstart Card is a Big Addition to The Mimeoplasm

The Mimeoplasm players just keep winning, and this time we’re also going to be milling.

Foundations Jumpstart added a lot of new cards to the world of Magic, and while some are low-level draft cards, there are some really strong new options thanks to this awesome set. A lot of great Commander decks have benefited from the likes of powerhouse cards like Evereth, Viceroy of Plunder and Pol Jamaar, Illusionist. One of the most exciting cards for us though, is Neerdiv, Devious Diver and it’s not just because the character looks like a Zora from Breath of the Wild. Although that helps if we’re all being honest.

Now, Neerdiv can fit into basically every deck that cares about casting spells from your graveyard and every mill deck, but the deck that benefits most from this new mill all-star is one that came into being a massive thirteen years ago. For some of you reading this, that means this card might be older than you. For anyone who that’s caused psychic damage too, sorry… it hurts us more than it hurts you. Anyway, let’s talk about The Mimeoplasm.

It’s Got A T-Rex Hand

The Mimeoplasm

Commander: Outlaws of Thunder Junction, Rare

The Mimeoplasm - Commander: Outlaws of Thunder Junction - magic

The Mimeoplasm is a five-mana black, green, and blue 0/0 Ooze. Its ability is sort of complex. We’re just going to copy and paste it and then explain it. “As The Mimeoplasm enters, you may exile two creature cards from graveyards. If you do, it enters as a copy of one of those cards with a number of additional +1/+1 counters on it equal to the power of the other card.”

Basically, you pick two creatures from any graveyard where it gets to be one, and then it gets +1/+1 counters on it equal to the other’s power. This allows for some truly obnoxious combos, like turning it into a Walking Ballista that comes in with power equal to everyone’s graveyard thanks to Lord of Extinction and then just shooting everyone until you’ve won the game. Bonus points here if you also equip this monstrosity with Grafted Exoskeleton for further salt. It’s a huge amount of fun, and it allows you to get rid of problems from other peoples’ graveyards as well.

Now, we know you’re all smart enough to be following along with why Neerdiv fits into this deck so well, but we’re going to break it down anyway.

Becoming Devious With Neerdiv

Neerdiv, Devious Diver

Foundations Jumpstart, Rare

Neerdiv, Devious Diver - Foundations Jumpstart - magic

Neerdiv, Devious Diver lets you mill a player equal to its toughness whenever it becomes tapped. It also gets counters when you cast or activate stuff in your graveyard, but boy, how do we not care about that? What we care about is casting The Mimeoplasm and then having it become Neerdiv, and either once again using Lord of Extinction or some other obnoxious choice like Consuming Aberration. Just ensure you’ve done some big mills before doing this for the most effective results, though.

You then just need to ensure you’ve got a way of protecting good old dinosaur hand, maybe with some of the best equipment cards in MTG, and then a good way to untap them and tap them, like the Staff of Domination. It’s not very mana-efficient, but there are so many ways to gain infinite mana in MTG, and we’re not going into that right now.

No More Deck For You

Lord of Extinction

Double Masters 2022, Rare

Lord of Extinction - Double Masters 2022 - magic

Let’s say you set all of this up having already milled half of everyone’s deck, which frankly isn’t all that hard if you’ve already played Consuming Aberration or any of the best mill cards, which can all pop off in a frightening manner at the drop of a hat. If you’ve done that, you’ll be able to drop a Neerdiv with a power of over 150, and a single tap of that will mill a player out.

All you need to do is untap and tap your Neerdiv Aberration twice more, and you’ll mill out every other player. Even if you’re not being completely absurd with this whole thing, and you’re only doing a touch of milling, it’s not hard to make this a really terrifying threat, and it all ties into the sheer power of mill, but also of The Mimeoplasm specifically, which is great at stealing stuff from other players as well as silly combo wins out of nowhere as well.

Not every new mill card necessarily fits into The Mimeoplasm decks because it’s a very strange version of that niche. It’s a little bit of a lot of things, but whenever one as well-suited as Neerdiv turns up, you can bet we’ll take the chance to write about this weird ooze and all the wonderful things it can do.